Torque 3D
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Working with Torque3D
What is Torque3D?
Directory Tour - TODO
Features
Assets
Setup
Overview - TODO
Required Downloads - TODO
Installing DirectX SDK - TODO
Install Visual Studio 2015 - TODO
Setup Visual Studio 2015 - TODO
Your First Project - TODO
World Editor
Basics
Adding Objects
Editors
Tutorials
Gui Editor
Overview of GUI Editor
Tutorials
Artist Guide
Primer
Torque Art Primer - TODO
Introduction
File Formats
Coordinate System
Normal/Bump Maps
3-Space Features
COLLADA and DTS
Level-of-Detail (LOD)
Bounds
Collision Geometry
Billboards
Imposters
Mounting
Animation Concepts
Threads
Ground Transforms
Triggers
Blends
Materials
Material Mapping
Material and Skin Swapping
Animated Materials
Conclusion
Torque Character Primer
Formats
Exporters
Tutorials
Importing Assets
Scripting
Overview
Simple
Advanced
Engine
Audio
Lighting
Rendering
Torque 3D
Docs
»
Primer
»
Torque Art Primer - TODO
Edit on GitHub
Torque Art Primer - TODO
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Introduction
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File Formats
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Coordinate System
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Normal/Bump Maps
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3-Space Features
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COLLADA and DTS
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Level-of-Detail (LOD)
¶
Bounds
¶
Collision Geometry
¶
Billboards
¶
Imposters
¶
Mounting
¶
Animation Concepts
¶
Threads
¶
Ground Transforms
¶
Triggers
¶
Blends
¶
Materials
¶
Material Mapping
¶
Material and Skin Swapping
¶
Skinning
¶
Animated Materials
¶
UV animation
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Image Sequence animation
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Conclusion
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Read the Docs
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