MissionMarkerData¶
A very basic class containing information used by MissionMarker objects for rendering.
- Inherit:
- ShapeBaseData
Description¶
MissionMarkerData, is an extremely barebones class derived from ShapeBaseData. It is solely used by MissionMarker classes (such as SpawnSphere), so that you can see the object while editing a level.
Example:
datablock MissionMarkerData(SpawnSphereMarker)
{
category = "Misc";
shapeFile = "core/art/shapes/octahedron.dts";
};