RenderBinManager¶
The abstract base for all render bins.
- Inherit:
- SimObject
Description¶
The render bins are used by the engine as a high level method to order and batch rendering operations.
Fields¶
-
string
RenderBinManager
::
binType
¶ Sets the render bin type which limits what render instances are added to this bin.
-
float
RenderBinManager
::
processAddOrder
¶ Defines the order for adding instances in relation to other bins.
-
float
RenderBinManager
::
renderOrder
¶ Defines the order for rendering in relation to other bins.