WheeledVehicleData¶
Defines the properties of a WheeledVehicle.
- Inherit:
- VehicleData
Description¶
Defines the properties of a WheeledVehicle.
Fields¶
-
float
WheeledVehicleData
::
brakeTorque
¶ Torque applied when braking. This controls how fast the vehicle will stop when the brakes are applied.
-
float
WheeledVehicleData
::
engineBrake
¶ Braking torque applied by the engine when the throttle and brake are both 0. This controls how quickly the vehicle will coast to a stop.
-
SFXTrack
WheeledVehicleData
::
engineSound
¶ Looping engine sound. The pitch is dynamically adjusted based on the current engine RPM
-
float
WheeledVehicleData
::
engineTorque
¶ Torque available from the engine at 100% throttle. This controls vehicle acceleration. ie. how fast it will reach maximum speed.
-
SFXTrack
WheeledVehicleData
::
jetSound
¶ Looping sound played when the vehicle is jetting.
-
float
WheeledVehicleData
::
maxWheelSpeed
¶ Maximum linear velocity of each wheel. This caps the maximum speed of the vehicle.
-
SFXTrack
WheeledVehicleData
::
squealSound
¶ Looping sound played while any of the wheels is slipping. The volume is dynamically adjusted based on how much the wheels are slipping.
-
ParticleEmitterData
WheeledVehicleData
::
tireEmitter
¶ ParticleEmitterData datablock used to generate particles from each wheel when the vehicle is moving and the wheel is in contact with the ground.
-
SFXTrack
WheeledVehicleData
::
WheelImpactSound
¶ Sound played when the wheels impact the ground. Currently unused.